So I’ve found that the image is not saving the same as it was created due to screen height, angle and filtering. I am reintroducing the geographical map of Ba’anta. this is much closer to the original tonal values. Constructive critiques and comments are stil very welcome!
I present to you, with revised techniques, the “Geographical Map of Ba’anta”. I’ve used more subdued colors with the more saturated colors used on the points of interest. This piece was started with the techniques that I’m trying to adjust my style to. There are no figures in this one, which another area I’m also working on. Constructive critiques and comments are very welcome.
Last day for MomoCon. It’s been a great con. Were getting some autographs and checking out the Artists’ Alley. Teh rest of the day will be just casually enjoying the con.
This weekend has been busy! There’s still one more day left for MomoCon 2017 but I thought that I would share some shots, so far:
My daughter and I have attended for the last few years. My artistic drive has carried over to her. I am both directly and indirectly responsible for awakening her creative spirit. Here she is playing Yoosang from Mystic Messenger, a phone game.
She loves to cosplay. Sh usually dresses up at school so much that most people don’t really react to her inventions. Mostly she cosplays characters from her favorite books, shows and games.
These to images are from the modern version of Voltron. Pidge is the character she is playing.
For Update #5 it looks like it’s back to the drawing board, again. I’ve sought advice from some fellow Illustrators on my work. The response was clear and definite. Great advice and constructive critiques that I plan to implement or at least work on developing. So this means revamping the project, again. If you would like to comment on my work please do. I am on Facebook at http://www.facebook.com/xt.illos / Instagram at http://www.instagram.com/xtillos/ or you can email me at Richard.Thaxton@xtillos.com. Here is the last view of this version. The next time we see this project it will be with the new techniques.
Below is the current update on this project. I’ve reworked these mountains 4 different times since first creating them. It’s finally starting to come together. The funny thing is, with all the work going into this part, it will be quite small and part of the background. Still, since the project is to develop my technique and work on details, it will be worth it in the end.
Ba’anta is divided basically into these regions:
The Tuac Mountains are to the northwest. Betkur is the river running from north to south through this region. The D’tir River crosses from east to west in the northern section. Lake Nor sits atop Mount Kar and flows down the mountain to the southwest. Lake Kir branches off the Betkur River to the north of the lake and returns south of the lake. The Moru River runs from the Betkur southwest to the Odi Ocean bordering the southern end of the Tuac Range.
Detral is a low valley region east of the Tuac Mountains. There is the small Mek Range in the northwest corner. East of this range is the Bol Forrest that reaches to the Umbur Ocean. The River Trel runs from north to south and divides the continent. To the east is the Great Sudr Lake, which flows west as the Tomal River, south as the Bez River and east as the Vor River.
The Sul’r Island are off the west coast of Ba’anta. Mount Tel sits in the southwest corner of the continent. It’s bordered by the Moru River to the north and the Betkur River to the east. the Tem Plains are to the east of the Betkur and is bordered by the southern River Trel. The Nir Forrest reaches from the River Trel to the Bez River. It is bordered by the Kauld Sea to the south. The Fra Plateau is in the southeast corner of the continent. Lake Eir flows from the top of the plateau southeast as the Ul River and Falls to the Umbur Ocean.
More details to come as we delve into each region.